Castle City

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litmeuplol
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Joined: October 15th, 2010, 11:36 pm

Castle City

Post by litmeuplol » October 18th, 2010, 12:00 pm

OK guys, let me get to the point, CC has been greifed, i mean really, greifed.
It looks like someone went to the top of the map, and poured lava all over it, THEN someone else came and stop the lava just as it was half way through burning CC.
So it looks ugly, really ugly.
so, i want to make a vote, do we scrap(destroy) CC?
Or do we rebuild it from all the broken scraps of building?
I know you all know about this, but for christs sake, DO SOMETHING

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Maxloader
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Re: Castle City

Post by Maxloader » October 18th, 2010, 1:14 pm

Yeah, well Drumdevil is never online anymore so i really don't care anymore about CC, although i still have the schematic that i used to import it into the level so i could repair it that way.
But since drumdevil isnt online anymore and luminee isnt either, i think its useless.
Also it will not be imported into the next map.
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litmeuplol
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Re: Castle City

Post by litmeuplol » October 18th, 2010, 1:41 pm

Maxloader wrote:Yeah, well Drumdevil is never online anymore so i really don't care anymore about CC, although i still have the schematic that i used to import it into the level so i could repair it that way.
But since drumdevil isnt online anymore and luminee isnt either, i think its useless.
Also it will not be imported into the next map.
so we can just loot it?

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Maxloader
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Re: Castle City

Post by Maxloader » October 18th, 2010, 2:11 pm

No, just put fences up at the entrances with signs saying you may not pass: dangerous ruins or nuclear radiation area.
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TheHank
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Re: Castle City

Post by TheHank » October 18th, 2010, 3:29 pm

Maxloader wrote:No, just put fences up at the entrances with signs saying you may not pass: dangerous ruins or nuclear radiation area.
Thats a nice idea, Max.
litmeuplol wrote:I know you all know about this, but for christs sake, DO SOMETHING
Instead of commanding us to do something, why don't you do it? I don't think anyone feels like
rebuilding something for what, the third time?
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DreadsEye
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Re: Castle City

Post by DreadsEye » October 19th, 2010, 3:03 pm

I pretty much believe that i'm the last active citizen of CC, and i would agree with it getting wiped from the map.
In Fact i think he map would look somehow better and nicer without it. It's just to close to spawn.
So maybe just... kill it? I don't know, maybe that is a bit extrem, but it would really give a nicer few to the whole map

jcdobber
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Re: Castle City

Post by jcdobber » October 19th, 2010, 3:26 pm

let it be a ruin thats kinda nice :P

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Maxloader
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Re: Castle City

Post by Maxloader » October 19th, 2010, 3:55 pm

if monsters would work, we could have removed most of the torches from CC to make it a npc city.
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