If you visit it for some reason, DO NOT PLACE ANY KIND OF LIGHT SOURCE!!! I wont be happy if it melts to the ground...

Closer to the tower

From the Dymnap

Technically, it won't need to be lighted, since mobs won't spawn there in the first place. Light doesn't deter mobs from walking in, as far as i'm aware, so in order to keep it mob-free, maybe a moat or wall of some sort should be considered.pixiebitch wrote:i did some testing with the lighting possibilities. all light sources except for one -the mighty redstone torch- melted the ice. i also tried the redstonelamp but like all the other sources (torches, glowstone.... etc.) it also melts the ice.
placing just the pure redstone torches should do the job, but they emmit light sort of poorly.
so, today we learnt that REDSTONE is the answer to everything
What about mushroomspixiebitch wrote:i did some testing with the lighting possibilities. all light sources except for one -the mighty redstone torch- melted the ice. i also tried the redstonelamp but like all the other sources (torches, glowstone.... etc.) it also melts the ice.
placing just the pure redstone torches should do the job, but they emmit light sort of poorly.
so, today we learnt that REDSTONE is the answer to everything
Light level 1 isn't going to help you see very much - also I thought they fixed the brown mushroom lighting bug..?Ace2910 wrote:What about mushroomspixiebitch wrote:i did some testing with the lighting possibilities. all light sources except for one -the mighty redstone torch- melted the ice. i also tried the redstonelamp but like all the other sources (torches, glowstone.... etc.) it also melts the ice.
placing just the pure redstone torches should do the job, but they emmit light sort of poorly.
so, today we learnt that REDSTONE is the answer to everything
You big troll you.scope_ion wrote:Jack-O-Lanterns don't melt stuff, 99% sure.
Seriously, I'm pretty sure they do not melt stuff. TO CREATIVE WORLD!LumpyCustard7 wrote:You big troll you.scope_ion wrote:Jack-O-Lanterns don't melt stuff, 99% sure.
That wouldn't make any sense. Melting is calculated by light levels, and Jack-O-Lanterns emit a light level of 15, equivalent to that of a glowstone block. I think ice melts at around a light level of 8; that means you would have to have around 5 blocks between the ice and the jack-o-lantern. In that case it would be easier to use a torch, which only emits a light level of 14.
Ok, so I checked the wiki, they claim that ice melts at light levels between 13-14. I don't believe this myself (seems a tad bit too high), but if that was the case, the pumpkins would not have to be very deep at all. Water dilutes light by 3 per water block (2 extra, 1 from normal light calculation) - this means that a jack-o-lantern 1 block away from an ice block should be emitting a light level of 11-12. According to the wiki, this would be low enough, although that I cannot guarantee. However, this proves that the lighting would indeed be possible with harark's method.lumberjack_b wrote:Lighting isn't really that important since mobs don't spawn on ice. The only useful light would be on the mainland to keep mobs farther away.
Harark you may be on to something though!!!! I'll see how deep light has to be to not melt the ice above it. It would still be pretty dim but might make it a little easier to see at night.