Search found 16 matches

by JakeDanger
October 1st, 2010, 6:02 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Thanks for the good feedback!

Dreadseye, please don't hold back on the roadbuilding, I certainly want to do stuff other than building roads, and you wouldn't believe how time-consuming it is, especially with half cobbles..

I intend to go off a little way further on the red line down to the bottom ...
by JakeDanger
October 1st, 2010, 12:52 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Other road build directions?
roadplans.jpg
roadplans.jpg (137.88 KiB) Viewed 20416 times
by JakeDanger
October 1st, 2010, 12:46 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Nice! I'm going to not do any more roadbuilding until Sunday, I think. But it will be nice to see it extended
by JakeDanger
October 1st, 2010, 9:51 am
Forum: Help / Serverinfo
Topic: Oblique Angle shot
Replies: 37
Views: 66046

Re: New Oblique Angle shot!

Is there a permissions issue? I'm getting a "website declined to show you this page" error
by JakeDanger
October 1st, 2010, 2:00 am
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Phase 1 is complete!
by JakeDanger
September 30th, 2010, 8:45 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Half stones, guys! :D
It's worth the pain, the visual effect is really good and you get progressive gradients.

Cheers,
Jake
by JakeDanger
September 30th, 2010, 1:39 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Donations of gravel gratefully accepted from one and all, by the way!
by JakeDanger
September 30th, 2010, 1:32 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

I'm happy to limit my building of the road like this if you want me to, by the way. It's just suggestions.
by JakeDanger
September 30th, 2010, 1:27 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Well, I was thinking that trunk roads could be cobbled, as in the old roman style, and branch and minor roads could be gravel. That way you know if you are on a main road vs. a track.

What do you think?

Cheers,
Jake
by JakeDanger
September 30th, 2010, 12:29 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Re: Trunk road from Castle Town to the SW

Ahh, that's unfortunate. I should have thought of that before I started. I've been making it from half-height cobbles, because you can build more gradual changes into the road relief as it rises and falls, which means that you don't have to jump to traverse the road and well, it just looks more ...
by JakeDanger
September 30th, 2010, 12:00 pm
Forum: General
Topic: Trunk road from Castle Town to the SW
Replies: 35
Views: 24174

Trunk road from Castle Town to the SW

Hi guys,
I'm in the progess of building a trunk road into which I am attempting to build pleasing aethestics. I'd rather at this point that people didn't attempt to contribute to the actual building, as I have a particular plan in mind. That said, if you are worried about where the road is going wrt ...
by JakeDanger
September 29th, 2010, 1:03 pm
Forum: Help / Serverinfo
Topic: Oblique Angle shot
Replies: 37
Views: 66046

Re: New Oblique Angle shot!

Awesome! I can see my house from here (that square of torches and stuff east along the coast from the ship). BTW, if thats in the wrong place, let me know. I do plan to run a road past it along the coast and off into the wilderness.
by JakeDanger
September 28th, 2010, 3:41 pm
Forum: General
Topic: Server configuration
Replies: 1
Views: 2198

Server configuration

Just a thought. Browsing around various forum posts on the big minecraft forums, I note that some servers are making use of a ram drive to improve performance for larger numbers of players.

Is this something that our server already has?
Is it something that is worth testing (I don't know what the ...
by JakeDanger
September 28th, 2010, 3:29 pm
Forum: General
Topic: New rules for the new map
Replies: 27
Views: 21463

Re: New rules for the new map

Maxloader wrote:
JakeDanger wrote:
Towns:
Are we saying that building is restricted to towns full stop? Part of the charm of the game is to be able to wander out into the wilderness and just build interesting things that people see as the civilisation gradually expands. I'm very happy to ...
by JakeDanger
September 28th, 2010, 12:52 pm
Forum: General
Topic: New rules for the new map
Replies: 27
Views: 21463

Re: New rules for the new map

Towers:
Really no towers? I mean, there are lots of interesting ways that a tower can be built; I think mine was ok in the main, was it not? It was out of town in any case...

Towns:
Are we saying that building is restricted to towns full stop ? Part of the charm of the game is to be able to wander ...
by JakeDanger
September 27th, 2010, 10:10 pm
Forum: General
Topic: New map? -Poll-
Replies: 37
Views: 21848

Re: New map? -Poll-

I think a new map is great for us new guys. I'd prefer if it didn't become too tightly regulated. It's nice to go off into the wilderness and just build whatever comes to mind!