New Metro

A modern skyscraper city! Ace2910 and wlollpop Are your mayors
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Ace2910
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New Metro

Post by Ace2910 » October 20th, 2011, 1:03 pm

This will be done in the new map, with a vastly different design.

Ideas:
*Even stricter building standards, no random buildings placed around it (Lizrd... Mineturtle...)

*All buildings will be built to more realistic proportions.

*Roads will be wider.

***BETTER lighting.

*Rare/No use of cobblestone.

*Parkourable, to some extent.

*City will be built completely at sea-level. (This will take a LOT of mining to achieve, but in exchange, we will get a LOT of supplies needed to build the skyscrapers.)

*Better planning, probably make buildings in SP before actually making them

Area owned by New Metro:
Image
Last edited by Ace2910 on December 29th, 2011, 4:23 am, edited 1 time in total.

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Gazoid
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Re: New Metro

Post by Gazoid » October 20th, 2011, 1:11 pm

Less use of TNT?

This was/is my main peeve with current Metro, it looks ugly from all the TNT use



Talk to me about where you'd like to start it in the new map, and if you want, we could add some regioning, so you can effectively whitelist the city/area

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Re: New Metro

Post by Pestilencemage » October 21st, 2011, 2:26 am

lots of mineing to make it at sea level? Why not find a shallow lake or near sealevel area to construct it on?
No need to chop down a mountain Voodoo Chile.
I dont want to have buttsex with seven men in my basement, but I would like the freedom to have buttsex with seven men in my basement

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Ace2910
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Re: New Metro

Post by Ace2910 » October 21st, 2011, 3:21 am

Well, I had the idea to have it constructed on a plains biome, one of them might be large enough to hold the town.

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wlollpop
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Re: New Metro

Post by wlollpop » October 22nd, 2011, 7:58 pm

also we need happy hilltop suburbs, to overlook happy city
Image

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Maxloader
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Re: New Metro

Post by Maxloader » October 23rd, 2011, 12:02 am

wlollpop wrote:also we need happy hilltop suburbs, to overlook happy city
Something like this? Image
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wlollpop
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Re: New Metro

Post by wlollpop » October 23rd, 2011, 4:03 pm

Yea lol :D but more lighting
Image

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harark1
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Re: New Metro

Post by harark1 » October 30th, 2011, 4:38 am

I don't agree with the wider roads, I think they are fine. There definately has to be parkourable buildings though.
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Der_Jakal
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Re: New Metro

Post by Der_Jakal » November 1st, 2011, 9:52 pm

harark1 wrote:I don't agree with the wider roads
where will the cars drive then?
The soap, pick it up.

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Re: New Metro

Post by scope_ion » November 1st, 2011, 10:37 pm

Roads should be 5 wide. Like this:

[= Sidewalk
\=Tracks

[\[\[
You just lost the game.

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Re: New Metro

Post by LumpyCustard7 » November 1st, 2011, 10:46 pm

Sidewalks in the middle of the road?

...what kind of community do you live in

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Re: New Metro

Post by scope_ion » November 1st, 2011, 10:47 pm

It'll be flowers or something. My road is dirt.
You just lost the game.

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Re: New Metro

Post by Ace2910 » November 1st, 2011, 10:49 pm

I'll post a screenie of my idea in a bit.

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Re: New Metro

Post by Ace2910 » November 1st, 2011, 11:11 pm

Image
What do you think of this?

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Re: New Metro

Post by Ace2910 » November 1st, 2011, 11:19 pm

Night (it might need more lighting):
Image

LumpyCustard7

Re: New Metro

Post by LumpyCustard7 » November 1st, 2011, 11:21 pm

Looks good. I would suggest using yellow wool in the middle, but it's not wide enough for that lol.

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Re: New Metro

Post by Ace2910 » November 1st, 2011, 11:24 pm

@max Oh yes, since New Metro is a new town altogether, do we qualify for an additional 256 rails?

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GeeDave
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Re: New Metro

Post by GeeDave » November 2nd, 2011, 3:19 am

2 rails... meaning 2 ways.

Buuuuuuuuuuuuuut, what's stopping two players from using the same rail, in opposing directions? Who's to say which is the right rail to take in the right direction? And, if that all matters not, then why 2 rails?

To thee I put!

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Re: New Metro

Post by Pestilencemage » November 2nd, 2011, 6:45 pm

HEAD BUTTING TIME!!
I assume we Americans will insist that you obviously travel on the rightmost track and that goes without saying as you ALWAYSE use the track on the right side! Take THAT brities! SOCCER! SOCCER! SOCCER!

Necropolis rail will have it's own stations that leave no question as to the proper track (yes, it will be the right side)
I dont want to have buttsex with seven men in my basement, but I would like the freedom to have buttsex with seven men in my basement

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Re: New Metro

Post by LumpyCustard7 » November 2nd, 2011, 9:28 pm

Two people travelling in opposite directions with 1 rail = end up where you started, or be forced to get out of the minecarts and push them on a powered track.

There's two sides of a road for a reason :P

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wlollpop
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Re: New Metro

Post by wlollpop » November 3rd, 2011, 3:49 am

somebody is going to get slapped if we have less than 2 rails
Image

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Gazoid
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Re: New Metro

Post by Gazoid » November 3rd, 2011, 12:11 pm

I vote for us to use the right side, as its USA and Europe standard, not too bothered about UK side lol

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Maxloader
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Re: New Metro

Post by Maxloader » November 3rd, 2011, 6:16 pm

Lol driving on the left side...
The server is located in the Netherlands and we drive on the right.
So right side it shall be!
(also because i say so)
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Re: New Metro

Post by harark1 » November 22nd, 2011, 3:18 pm

The Wanderer drives on the vertical side of the road.
"Is midevele1 an animal? I think so... I will start taking pictures..."
Yeenoos is a fool and a coward.

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Der_Jakal
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Re: New Metro

Post by Der_Jakal » November 22nd, 2011, 10:35 pm

Pestilencemage wrote:SOCCER! SOCCER! SOCCER!
The soap, pick it up.

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wlollpop
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Re: New Metro

Post by wlollpop » November 23rd, 2011, 10:05 pm

harark1 wrote:The Wanderer drives on the vertical side of the road.
this wanderer doesn't deserve italics
Image

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harark1
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Re: New Metro

Post by harark1 » November 23rd, 2011, 11:05 pm

******** doesn't deserve to be named. :coolface:

And have you guys started construction of New Metro?
"Is midevele1 an animal? I think so... I will start taking pictures..."
Yeenoos is a fool and a coward.

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Ace2910
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Re: New Metro

Post by Ace2910 » December 29th, 2011, 4:22 am

Image
Circled the area that is considered New Metro property.

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harark1
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Re: New Metro

Post by harark1 » January 2nd, 2012, 6:29 pm

Ace2910 wrote:Image
Circled the area that is considered New Metro property.

D: That's awfully close to Miragek...
"Is midevele1 an animal? I think so... I will start taking pictures..."
Yeenoos is a fool and a coward.

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